--- monster.c.orig 1999-11-16 06:47:40.000000000 -0500 +++ monster.c 2006-04-17 21:44:39.000000000 -0400 @@ -119,7 +119,7 @@ int x,y,k,i; if (mon<1 || mon>MAXMONST+8) /* check for monster number out of bounds */ { - beep(); lprintf("\ncan't createmonst(%d)\n",(long)mon); nap(3000); return; + beep(); lprintf(2,"\ncan't createmonst(%d)\n",(long)mon); nap(3000); return; } while (monster[mon].genocided && mon=SPNUM || monst>=MAXMONST+8 || monst<0 || x<0) return(0); /* bad spell or monst */ if ((tmp=spelweird[monst-1][x])==0) return(0); - cursors(); lprc('\n'); lprintf(spelmes[tmp],monster[monst].name); return(1); + cursors(); lprc('\n'); lprintf(2,spelmes[tmp],monster[monst].name); return(1); } /* @@ -548,7 +548,7 @@ else { lastnum=278; - lprintf(str,"spell caster (thats you)",(long)arg); + lprintf(3,str,"spell caster (thats you)",(long)arg); beep(); losehp(dam); return; } } @@ -556,7 +556,7 @@ { lprcat(" There wasn't anything there!"); return; } ifblind(x,y); if (nospell(spnum,m)) { lasthx=x; lasthy=y; return; } - lprintf(str,lastmonst,(long)arg); hitm(x,y,dam); + lprintf(3,str,lastmonst,(long)arg); hitm(x,y,dam); } /* @@ -603,12 +603,12 @@ ifblind(x,y); if (nospell(spnum,m)) { lasthx=x; lasthy=y; return; } cursors(); lprc('\n'); - lprintf(str,lastmonst); dam -= hitm(x,y,dam); + lprintf(2,str,lastmonst); dam -= hitm(x,y,dam); show1cell(x,y); nap(1000); x -= dx; y -= dy; } else switch (*(p= &item[x][y])) { - case OWALL: cursors(); lprc('\n'); lprintf(str,"wall"); + case OWALL: cursors(); lprc('\n'); lprintf(2,str,"wall"); if (dam>=50+c[HARDGAME]) /* enough damage? */ if (level=40) { lprcat(" The door is blasted apart"); @@ -628,7 +628,7 @@ } goto god2; - case OSTATUE: cursors(); lprc('\n'); lprintf(str,"statue"); + case OSTATUE: cursors(); lprc('\n'); lprintf(2,str,"statue"); if (c[HARDGAME]<3) if (dam>44) { @@ -638,7 +638,7 @@ } goto god2; - case OTHRONE: cursors(); lprc('\n'); lprintf(str,"throne"); + case OTHRONE: cursors(); lprc('\n'); lprintf(2,str,"throne"); if (dam>39) { mitem[x][y]=GNOMEKING; hitp[x][y]=monster[GNOMEKING].hitpoints; @@ -718,7 +718,7 @@ if (nospell(spnum,m) == 0) { ifblind(x,y); - cursors(); lprc('\n'); lprintf(str,lastmonst); + cursors(); lprc('\n'); lprintf(2,str,lastmonst); hitm(x,y,dam); nap(800); } else { lasthx=x; lasthy=y; } @@ -836,7 +836,7 @@ if (c[WIELD]>0) if (ivenarg[c[WIELD]] > -10) { - lprintf("\nYour weapon is dulled by the %s",lastmonst); beep(); + lprintf(2,"\nYour weapon is dulled by the %s",lastmonst); beep(); --ivenarg[c[WIELD]]; } if (flag) hitm(x,y,damag); @@ -879,7 +879,7 @@ #ifdef EXTRA c[MONSTKILLED]++; #endif - lprintf("\nThe %s died!",lastmonst); + lprintf(2,"\nThe %s died!",lastmonst); raiseexperience((long)monster[monst].experience); amt = monster[monst].gold; if (amt>0) dropgold(rnd(amt)+amt); dropsomething(monst); disappear(x,y); bottomline(); @@ -915,11 +915,11 @@ cursors(); ifblind(x,y); if (c[INVISIBILITY]) if (rnd(33)<20) { - lprintf("\nThe %s misses wildly",lastmonst); return; + lprintf(2,"\nThe %s misses wildly",lastmonst); return; } if (c[CHARMCOUNT]) if (rnd(30)+5*monster[mster].level-c[CHARISMA]<30) { - lprintf("\nThe %s is awestruck at your magnificence!",lastmonst); + lprintf(2,"\nThe %s is awestruck at your magnificence!",lastmonst); return; } if (mster==BAT) dam=1; @@ -935,11 +935,11 @@ tmp = 1; bias -= 2; cursors(); } if (((dam + bias) > c[AC]) || (rnd((int)((c[AC]>0)?c[AC]:1))==1)) { - lprintf("\n The %s hit you ",lastmonst); tmp = 1; + lprintf(2,"\n The %s hit you ",lastmonst); tmp = 1; if ((dam -= c[AC]) < 0) dam=0; if (dam > 0) { losehp(dam); bottomhp(); flushall(); } } - if (tmp == 0) lprintf("\n The %s missed ",lastmonst); + if (tmp == 0) lprintf(2,"\n The %s missed ",lastmonst); } /* @@ -1118,7 +1118,7 @@ if (c[FIRERESISTANCE]) p="\nThe %s's flame doesn't phase you!"; else - spout2: if (p) { lprintf(p,lastmonst); beep(); } + spout2: if (p) { lprintf(2,p,lastmonst); beep(); } checkloss(i); return(0); @@ -1135,7 +1135,7 @@ case 5: p="\nThe %s blasts you with his cold breath"; i = rnd(15)+18-c[AC]; goto spout2; - case 6: lprintf("\nThe %s drains you of your life energy!",lastmonst); + case 6: lprintf(2,"\nThe %s drains you of your life energy!",lastmonst); loselevel(); beep(); return(0); case 7: p="\nThe %s got you with a gusher!"; @@ -1150,7 +1150,7 @@ if (c[GOLD] < 0) c[GOLD]=0; } else p="\nThe %s couldn't find any gold to steal"; - lprintf(p,lastmonst); disappear(xx,yy); beep(); + lprintf(2,p,lastmonst); disappear(xx,yy); beep(); bottomgold(); return(1); case 9: for(j=50; ; ) /* disenchant */ @@ -1159,7 +1159,7 @@ if (m>0 && ivenarg[i]>0 && m!=OSCROLL && m!=OPOTION) { if ((ivenarg[i] -= 3)<0) ivenarg[i]=0; - lprintf("\nThe %s hits you -- you feel a sense of loss",lastmonst); + lprintf(2,"\nThe %s hits you -- you feel a sense of loss",lastmonst); srcount=0; beep(); show3(i); bottomline(); return(0); } if (--j<=0) @@ -1188,7 +1188,7 @@ p="\nThe %s couldn't find anything to steal"; break; } - lprintf("\nThe %s picks your pocket and takes:",lastmonst); + lprintf(2,"\nThe %s picks your pocket and takes:",lastmonst); beep(); if (stealsomething()==0) lprcat(" nothing"); disappear(xx,yy); bottomline(); return(1); @@ -1199,7 +1199,7 @@ case 16: i= rnd(15)+10-c[AC]; goto spout3; }; - if (p) { lprintf(p,lastmonst); bottomline(); } + if (p) { lprintf(2,p,lastmonst); bottomline(); } return(0); } @@ -1239,7 +1239,7 @@ } else { - lprintf("\nThe %s barely escapes being annihilated!",monster[*p].name); + lprintf(2,"\nThe %s barely escapes being annihilated!",monster[*p].name); hitp[i][j] = (hitp[i][j]>>1) + 1; /* lose half hit points*/ } } @@ -1276,13 +1276,13 @@ if ((m=mitem[x][y]) >= DEMONLORD+4) /* demons dispel spheres */ { know[x][y]=1; show1cell(x,y); /* show the demon (ha ha) */ - cursors(); lprintf("\nThe %s dispels the sphere!",monster[m].name); + cursors(); lprintf(2,"\nThe %s dispels the sphere!",monster[m].name); beep(); rmsphere(x,y); /* remove any spheres that are here */ return(c[SPHCAST]); } if (m==DISENCHANTRESS) /* disenchantress cancels spheres */ { - cursors(); lprintf("\nThe %s causes cancellation of the sphere!",monster[m].name); beep(); + cursors(); lprintf(2,"\nThe %s causes cancellation of the sphere!",monster[m].name); beep(); boom: sphboom(x,y); /* blow up stuff around sphere */ rmsphere(x,y); /* remove any spheres that are here */ return(c[SPHCAST]); @@ -1384,7 +1384,7 @@ if (monstnamelist[j]==i) /* have we found it? */ { monster[j].genocided=1; /* genocided from game */ - lprintf(" There will be no more %s's",monster[j].name); + lprintf(2," There will be no more %s's",monster[j].name); /* now wipe out monsters on this level */ newcavelevel(level); draws(0,MAXX,0,MAXY); bot_linex(); return;