MACHINE= SCRIPT_NAME=elf TEMPLATE_NAME=elf EXTRA_EM_FILE=scoreelf OUTPUT_FORMAT="elf32-bigscore" BIG_OUTPUT_FORMAT="elf32-bigscore" LITTLE_OUTPUT_FORMAT="elf32-littlescore" NO_RELA_RELOCS=yes GROUP="-lm -lc -lglsim -lgcc -lstdc++" TEXT_START_ADDR=0x00000000 MAXPAGESIZE=256 NONPAGED_TEXT_START_ADDR=0x0400000 SHLIB_TEXT_START_ADDR=0x5ffe0000 OTHER_GOT_SYMBOLS="${CREATE_SHLIB+PROVIDE (}_gp = ALIGN(16) + 0x3ff0${CREATE_SHLIB+)};" OTHER_BSS_START_SYMBOLS="${CREATE_SHLIB+PROVIDE (}_bss_start__ = ALIGN(4)${CREATE_SHLIB+)};" OTHER_BSS_END_SYMBOLS="${CREATE_SHLIB+PROVIDE (}_bss_end__ = .${CREATE_SHLIB+)}; ${CREATE_SHLIB+PROVIDE (}__bss_end__ = .${CREATE_SHLIB+)}; ${CREATE_SHLIB+PROVIDE (}__end__ = .${CREATE_SHLIB+)};" DATA_START_SYMBOLS="${CREATE_SHLIB+PROVIDE (}_fdata = .${CREATE_SHLIB+)};" SDATA_START_SYMBOLS="${CREATE_SHLIB+PROVIDE (}_sdata_begin = .${CREATE_SHLIB+)};" OTHER_BSS_SYMBOLS="${CREATE_SHLIB+PROVIDE (}_bss_start = ALIGN(4)${CREATE_SHLIB+)};" # This sets the stack to the top of the simulator memory (2^19 bytes). STACK_ADDR=0x8000000 ARCH=score3 MACHINE= ENTRY=_start EMBEDDED=yes GENERATE_SHLIB_SCRIPT=yes