# Copyright 1999-2022 Gentoo Authors # Distributed under the terms of the GNU General Public License v2 EAPI=7 inherit desktop wrapper xdg MY_P="${PV//./_}" MY_P="${PN}_complete_story_v${MY_P%_*}_build_${MY_P##*_}" MY_PN="Trine 2" DESCRIPTION="Sidescrolling game of action, puzzles and platforming, Complete Story edition" HOMEPAGE="https://www.trine2.com/" SRC_URI="${MY_P}_humble_linux_full.zip" LICENSE="all-rights-reserved" SLOT="0" KEYWORDS="-* ~amd64 ~x86" IUSE="+launcher" RESTRICT="bindist fetch splitdebug" QA_PREBUILT="opt/${PN}/${PN}* opt/${PN}/lib/*" BDEPEND="app-arch/unzip" RDEPEND=" media-gfx/nvidia-cg-toolkit[abi_x86_32] media-libs/alsa-lib[abi_x86_32] media-libs/freetype:2[abi_x86_32] media-libs/libogg[abi_x86_32] >=media-libs/libvorbis-1.3[abi_x86_32] >=media-libs/openal-1.15[abi_x86_32] >=sys-devel/gcc-4.6[cxx] >=sys-libs/glibc-2.15[stack-realign(-)] sys-libs/zlib[abi_x86_32] virtual/glu[abi_x86_32] virtual/opengl[abi_x86_32] launcher? ( dev-libs/expat[abi_x86_32] dev-libs/glib:2[abi_x86_32] media-libs/libpng-compat:1.2[abi_x86_32] sys-apps/dbus[abi_x86_32] sys-apps/util-linux[abi_x86_32] x11-libs/gdk-pixbuf:2[abi_x86_32] x11-libs/gtk+:2[abi_x86_32] x11-libs/libX11[abi_x86_32] x11-libs/pango[abi_x86_32,X] )" S="${WORKDIR}" pkg_nofetch() { einfo "Please buy and download ${SRC_URI} from:" einfo " https://www.humblebundle.com/store/trine-2-complete-story" einfo "and move it to your distfiles directory." } src_prepare() { default # SDL 1.3 is very special and crashes when fullscreen if # /usr/bin/gnome-screensaver-command is missing. XD sed -i 's:/usr/bin/gnome-screensaver-command:/bin/true\x0 :g' \ lib/lib32/libSDL-1.3.so.0 || die } src_install() { local dir=/opt/${PN} insinto "${dir}" doins -r *.fbq data exeinto "${dir}" newexe bin/${PN}_linux_32bit ${PN} exeinto "${dir}"/lib doexe lib/lib32/lib{{SDL-1.3,PhysXLoader}.so.*,PhysX{Cooking,Core}.so} # Avoid duplicates. make_wrapper ${PN} ./${PN} "${dir}" "${dir}"/lib make_desktop_entry ${PN} "${MY_PN}" if use launcher ; then exeinto "${dir}" newexe bin/${PN}_linux_launcher_32bit ${PN}-launcher make_wrapper ${PN}-launcher ./${PN}-launcher "${dir}" "${dir}"/lib make_desktop_entry ${PN}-launcher "${MY_PN} (launcher)" # Launcher binary has hardcoded the game path. dosym ../${PN} "${dir}"/bin/${PN}_bin_starter.sh fi doicon -s 64 ${PN}.png dodoc readme_changelog.txt readme/{KNOWN_LINUX_ISSUES,README} }