# Copyright 1999-2021 Gentoo Authors # Distributed under the terms of the GNU General Public License v2 EAPI=7 CHECKREQS_DISK_BUILD="2400M" inherit desktop check-reqs unpacker wrapper xdg TIMESTAMP=${PV:4:2}${PV:6:2}${PV:0:4} DESCRIPTION="An original action role-playing game set in a lush imaginative world" HOMEPAGE="https://supergiantgames.com/games/bastion/" SRC_URI="bastion-${TIMESTAMP}-bin" S="${WORKDIR}/data" LICENSE="all-rights-reserved" SLOT="0" KEYWORDS="-* ~amd64 ~x86" RESTRICT="bindist fetch splitdebug" DIR="/opt/${PN}" QA_PREBUILT="${DIR#/}/*" # Being a Mono-based game, it is tricky to determine the precise # dependencies. These were found by trial and error. RDEPEND=" media-libs/libsdl2[joystick,opengl,sound,video] media-libs/libvorbis " BDEPEND=" app-arch/unzip " pkg_nofetch() { einfo "Please buy and download ${SRC_URI} from:" einfo " https://www.humblebundle.com/store/${PN}" einfo "and move it to your distfiles directory." } src_unpack() { unpack_zip ${A} } src_prepare() { default rm -v lib*/libSDL2-2.0.so.0 || die } src_install() { local \ arch=$(usex amd64 x86_64 x86) \ libdir=lib$(usex amd64 64 "") insinto "${DIR}" doins -r *.dll* Bastion.exe steam_appid.txt Content/ mono/ exeinto "${DIR}" doexe Bastion.bin.${arch} exeinto "${DIR}"/${libdir} doexe ${libdir}/*.so* dodoc Linux.README make_wrapper ${PN} "env -u TERM \"${EPREFIX}${DIR}/Bastion.bin.${arch}\"" make_desktop_entry ${PN} Bastion applications-games }