# # This file sets needed and optional environment variables for # Open CASCADE Technology # # See: https://dev.opencascade.org/doc/overview/html/index.html#OCCT_OVW_SECTION_4_2 # for further documentation. # # Some of the values are set at compile time depending on what USE flags # were enabled. Those values are marked as such. # define the root directory of Open CASCADE Technology (needed) CASROOT="VAR_CASROOT" PATH="VAR_CASROOT/lib/opencascade/bin" LDPATH="VAR_CASROOT/lib/opencascade" ############################################################################# # The MMGT_* variables are used to determine how memory management will work # in OCCT. All of those are optional. If they are not set here, their default # values will be used. # # Uncomment or change the ones you need to adapt from its default. ############################################################################# # MMGT_OPT = {0,1,2} (default: 0) set at compile time # if set to 0 (the default), every memory block is allocated in C # memory heap directly (via malloc() and free()). Will be set, if # neither the the 'optimize' nor the 'tbb' USE flags are set. # if set to 1, the memory manager performs it's own internal optimization. # Will be set, if the 'optimize' USE flag is set. # if set to 2, Intel(R) TBB optimized memory manager is used. Will be set, # if the 'tbb' USE flag is set. #MMGT_OPT=0 # MMGT_CLEAR = {0,1} (default: 1) # if set to 0, memory block is returned as it is. Will be set, if the # 'optimize' USE flag is set # if set to 1, every allocated memory block is cleared by zeros #MMGT_CLEAR=1 # MMGT_CELLSIZE (default: 200) # defines the maximal size of blocks allocated in large pools of memory. #MMGT_CELLSIZE=200 # MMGT_NBPAGES (default: 10000) # defines the size of memory chunks allocated for small blocks in pages # (OS dependant) #MMGT_NBPAGES=10000 # MMGT_THRESHOLD (default: 40000) # defines the maximal size of blocks that are recycled internally instead # of being returned to the heap. #MMGT_THRESHOLD=40000 # MMGT_MMAP = {0,1} (default: 1) # if set to 0, large memory blocks will be allocated in the C heap by # malloc() # if set to 1, large memory blocks are allocated using memory mapping # functions of the operating system. #MMGT_MMAP=1 # CSF_LANGUAGE (default: us) optional # defines the default language of messages indicated by a two-letter # country code. Currently it's not verified if this work with other # than the default languages, so we keep it commented. #CSF_LANGUAGE=us # CSF_DEBUG_BOP (default: undefined) optional # if defined then it should specify the directory where diagnostic data # on problems occured in Boolean operations will be saved. Not defined by # default. # # NOTE: Only enable for debugging purposes. If set, this variable has a # large impact on the performance of boolean operations. #CSF_DEBUG_BOP="/var/tmp" # CSF_EXCEPTION_PROMPT (default: 1) optional # not documented upstream (maybe a flag indicating whether the user shall # be prompted in the case of exceptions) #CSF_EXCEPTION_PROMPT=1 # The following CSF_* variables define various directories and files where # OCCT is looking for resources. CSF_GraphicShr="VAR_CASROOT/lib/opencascade/libTKOpenGl.so" CSF_MIGRATION_TYPES="VAR_CASROOT/share/opencascade/resources/StdResource/MigrationSheet.txt" CSF_MDTVTexturesDirectory="VAR_CASROOT/share/opencascade/resources/Textures" CSF_PluginDefaults="VAR_CASROOT/share/opencascade/resources/StdResource" CSF_StandardDefaults="VAR_CASROOT/share/opencascade/resources/StdResource" CSF_StandardLiteDefaults="VAR_CASROOT/share/opencascade/resources/StdResource" CSF_XCAFDefaults="VAR_CASROOT/share/opencascade/resources/StdResource" CSF_XmlOcafResource="VAR_CASROOT/share/opencascade/resources/XmlOcafResource" # The below values might be optional. CSF_IGESDefaults="VAR_CASROOT/share/opencascade/resources/XSTEPResource" CSF_ShadersDirectory="VAR_CASROOT/share/opencascade/resources/Shaders" CSF_SHMessage="VAR_CASROOT/share/opencascade/resources/SHMessage" CSF_STEPDefaults="VAR_CASROOT/share/opencascade/resources/XSTEPResource" CSF_UnitsDefinition="VAR_CASROOT/share/opencascade/resources/UnitsAPI/Units.dat" CSF_XSMessage="VAR_CASROOT/share/opencascade/resources/XSMessage" # TODO: check those # they were defined in the original ebuild but the directories and files # are not present in the current installation. #CSF_MDTVFontDirectory="VAR_CASROOT/src/FontMFT" #CSF_UnitsLexicon="VAR_CASROOT/src/UnitsAPI/Lexi_Expr.dat"